2D Distance Formula:
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The 2D distance formula calculates the straight-line distance between two points in a Cartesian plane. It's derived from the Pythagorean theorem and is fundamental in geometry, physics, and many engineering applications.
The calculator uses the 2D distance formula:
Where:
Explanation: The formula calculates the hypotenuse of a right triangle formed by the differences in x and y coordinates.
Details: Used in computer graphics, navigation systems, physics simulations, game development, and any application requiring spatial measurements.
Tips: Enter coordinates for both points in the same units. The calculator works with any real numbers (positive or negative).
Q1: Does the order of points matter?
A: No, distance is the same regardless of which point is first because differences are squared.
Q2: What if my points have negative coordinates?
A: The formula works with any real numbers - negative coordinates are handled automatically.
Q3: How precise is the calculation?
A: The calculator shows results rounded to 2 decimal places, but uses full precision for calculations.
Q4: Can this be extended to 3D space?
A: Yes, the 3D distance formula adds a z-coordinate term: \( \sqrt{(x_2-x_1)^2 + (y_2-y_1)^2 + (z_2-z_1)^2} \)
Q5: What units should I use?
A: Any consistent units (meters, feet, pixels, etc.) as long as both points use the same units.